Godaizer

http://godaizer.com/
Synopsis:

An animated short about an old robot repair warehouse run by a old man and his grandson where an old decommissioned robot is kept.
When a monster is awoken, its time for the robot to rise again.
With funding support from the Media Development Authority of Singapore.
Director: Hillary Yeo
Screened At:
Long Island International Film Expo
Singapore Toy, Games & Comic Convention
Oaxaca FilmFest
CREATIVE ARTS FILM FESTIVAL
13th TBS Digicon6
and SIGGRAPH Asia 2011 Computer Animation Festival



I cut my teeth on this project as a texture painter and lookdev artist after school hours.
It was a fantastic opportunity to collaborate, learn and experience in a production environment.
Some of my contributions on the film:
Godaizer Main Battle Robot


Designed and hand painted high resolution textures across multiple pieces (70+ maps) ( and Look development of the main robot Godaizer with additional look development by Chia Ying Heng.


An introduction on the workflow and the reference for the texture and look development process that I narrated.

Underground Laboratory

Designed and painted textures for the assets in the laboratory. Projection painted in maya and photoshop and later baked textures into the geometry to use in other shots. Lighting and Monster by Hillary Yeo.

Also painted textures for Ah Boy's living room and fighter jets.



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