Moki Combat

I was lead artist on this 9-week game prototype, collaborating with programming and QA to facilitate a smooth pipeline. Game was developed in an AGILE development with Perforce Version Control.
I handled more of the technical problems such as rigging and troubleshooting the 3D to fit the game engine and physics simulation system we had to implement. Developed concept for characters with another artist, modeled all assets and designed and created animated cycles to be implemented in-game.

Moki Combat
is a third-person action PC game. In the game, you will have to weigh the options of attacking and avoiding enemies. Precise strikes will yield better rewards. Moki will get exhausted if he swing recklessly and will become vulnerable to Chawi's attacks. Using the power of Moki's Spear will drain your stamina as well. Your goal is to defeat as many Chawi raiders as you can before you get knocked off your mount! Defeating them in the most efficient manner will earn you titles! Can you be the ULTRA MOKI?


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